Temple Run is a massive popular game on tablets and phones created under the Unity 3D engine. It is a great example of how mobile games can excel high on sales and popularity, it uses many basic ideas used in flash, but is created under a much more complex idea and scripting. For example, Temple Run uses similar scene switching to my own game, but incorporates 3D elements to make it aesthetically better and smoother. Additionally, Temple Run also uses the idea of randomly generating backgrounds and map layouts, so you can endless play the game to tally a high score, whilst increasing the difficulty.
Categories
- Events
- Independent Time
- Motion Graphics
- Perspective
- Portraiture
- Scripting and Sidescroller
- Time-Leap
- Unit 1 – Visual Recording
- Unit 12 – Computers in Art and Design
- Unit 2 – Materials, Techniques and Processes in Art and Design
- Unit 3 – Ideas and Concepts in Art and Design
- Unit 34 – Image Manipulation (Rigging)
- Unit 5 – Contextual Influences in Art and Design
- Unit 51 – 3D Modelling
- Unit 52 – 3D Animation
- Unit 53 – 2D Animation Production
- Unit 62 – Interactive Media Authoring
- Unit 68 – Computer Game Design
- Unit TBA – Animation & Character Animation
- Year 1 – Final Major Project
- Year 2 – Final Major Project